Well Necro bump time ^^
Some of the games I actually hated (as in disliked) FFXIII, I can see where Square was going with this, but to me you don't make a Final Fantasy game blatantly linear you just don't. Granted games in the past have been fairly linear as well (heck FFIV one of my favorites was pretty basic in terms of knowing where to go). However what XIII did wrong was getting rid of the exploration all together, you couldn't freely go to town town just there was so much missing from the game, it didn't feel like a game it felt like a movie I don't know just something about XIII has me irked up,
Bioshock 2. Now do not get me wrong on this Bioshock 2 was a fine game indeed, however what I didn't like about it, it was the fact that it was a sequel just for the sake of making a sequel. While taking the role of the big daddy was fun and all, the game really didn't offer anything else new in the world of Rapture, just I don't know there was something off about the game that just didn't have the same vibe as the first Bioshock